Wednesday, April 30, 2025

eTwinning “ S.O.S.: Save Our Sea” - Part 6

 


The month of April was marked by an online meeting between all partners to play the Kahoot quiz game simultaneously. This quiz had already been created with contributions from students of all schools, based on the environmental videos each school had studied and then shared with the other partners through their collaborative presentations.

Before the meeting, all students had reviewed the presentation material in order to answer the questions correctly and quickly, aiming for high scores. Our students were divided into six mixed teams, including learners from both participating classes, and each team received one tablet.

At the start of the session, following the customary greetings and a brief discussion of recent news, the winning project logo was announced. It had been chosen through voting by students, parents, and teachers from all participating schools. The announcement was met with sustained applause, as this logo had received exceptionally high preference compared to the other ones.

The signal to start the game was then given, and the students, after entering the special game code, began answering the questions displayed on the screen simultaneously, consulting with their team mates for each answer. They showed great interest and focus, competing to climb as high as possible in the ranking. The winning team came from a school in Spain, and their victory was celebrated enthusiastically by all schools, demonstrating how passionately everyone had engaged in the game.

The conclusion is simple: a playful approach stimulates students’ natural curiosity, ignites excitement, and gives real meaning to learning!








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